Turbo Views & why such a big gap in game quality
http://www.youtube.com/user/spida1a?feature=watch
He reviews Turbographx 16 & CD games, but what's so odd about it is he had a TG16 when he was young and has lots of fond memories of it. Now, I like the TG 16 a lot, but I got one when I was older so it never felt like a console I grew up with. There's tonnes of nostalgia about the NES, Sega Genesis, heck even the PS One. But I've never actually met anyone that grew up loving the TG16. It always seemed like the sort of console you got mad at your parents for buying you when it hit the bargain bin
While I'm on the subject, what's with the huge gap in quality with TG16 games? Compare something like Blazing Lazers to, say, Cyber Core or even Dead Moon. It's even more pronounced on the Super CD. Rondo of Blood & Lords of Thunder look like PS One games, and then you've got stuff like Shapeshifter and Terraformer that look like they belong on the SNES. I wonder if it was like the Sega Saturn where the console was just a nightmare to program for....
