Tue Dec 13, 2011 12:43 am by Turbo'd1
I recall that Rob made this his Lame of the Week and I wanted to defend it then but... no time like the present! I dug up this artical I wrote some time ago and it is my defence for Deadly Towers.
A Long story: Deadly Towers I adore thee!
I think that Deadly Towers has a bad rap more for it being "cool" to say it sucks than any legitimate grievance against it. Most of the people that offer any form of analyse demonstrate that they haven't played the game for more than 5 minutes. So, let me tell you why I think DT is a great game shall I?
First, of the thing it gets criticised most for is Prince Myer and his swords plodding movement rate and the seeming randomness of the dungeons. Those happen to be excellent points for me to tell you why they are what makes the game GREAT in fact!
In the beginning, you will be hesitant to throw out your sword as this will leave you quite vulnerable. Well, what do you expect -- the Prince is but level 1!? As you progress through the game, the power gains you make are truly something to marvel and give some of the best impressions of character growth seen in a game --and certainly true of games in 1986! From the sluggish movement and feeble sword-works, Prince Myer will, in time, move with swift precision and attack with ruthless efficiency aided in part by many pieces of equipment and weapons, some legendary in nature and devious in their placement.
Which leads to the other area of great satisfaction; the exploration leading to the discovery of said mystic items. I dare one to try and hide the wide eyes they will be unable to suppress upon being whisked into a "parallel zone" and seeing for the first time the splendor that is SPLENDOR! Or the heartening and relief of stumbling, bloody and near death into a Shop deep in the dungeon during your most desperate hour! Or perhaps you'll enjoy the chill of excitement if you should fall off the edge of a walkway and instead of plunging to your demise, find yourself suspended upon an invisible bridge!
Lets not mention the horrors you will face upon climbing the dreaded towers. You will most likely cower in fear as you are faced with huge, very angry guardians. Will you be strong enough to prevail or will your name be lost among the countless who have strove for glory and instead found only the bitterness and despair of failure and death?
As you can see, I am quite a fan of the game. See, when I got this way back then, games weren't disposable as they seem to be today. Even if it had sucked, I'd have played on because I had little choice. Fortunately for me that I did adventure on; for it has left me with the lasting memories of having accomplished something great. My reward for enduring it's trial was an ending that made all I'd gone through that much sweeter!
What's sad is that so many of the people who like to go on about how much DT sucks are people that probably played the rom for 5 minutes, found it too hard and 'slow' and felt justified in parroting that it sucks. To them, a great game has been forever lost.
Yet hark! Though it may be of a time long past, I shall honor it and let it lie with the dignity it so dearly deserves.
R.I.P. My dear Deadly Towers
Prince Turbo Myer, ye Great, Great, Great Nephew